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Title:
Energetic Almanac Part VI - Constructs
Author(s):
Giltwist

This is one section of Giltwist's Energetic Almanac. You can reach the other parts of the Alamanac by clicking the following links or you can just continue reading for the rest of this section.

Part I: Grounding
Part II: Channeling & The Psi-Ball
Part III: Basic Energy Techniques
Part IV: Shielding
Part V: Cleansing & Attunement
Part VI: Constructs
Part VII: Overload
Part VIII: Etiquette
Part IX: Troubleshooting
Part X: Resources & References
Part XI: Notes

PART VI - CONSTRUCTS

Ok, this is quite probably the single most useful part of energy channeling outside of basic defense. Constructs, quite simply, can do just about anything you can figure out how to teach them to do. In general, the best way to describe a Construct is to liken it to the golems of Jewish lore. In the tales of old, men were able to build creatures of clay or metal to do their bidding, though only with limited intelligence. Similarly, a Construct is a conglomeration of energy designed to perform a specific task. Constructs generally fall into two categories, the animate and the inanimate. Animate Constructs have a limited ability to act independantly of the maker whereas inanimate Constructs are simply tools. However, one thing that both have in common is that they both start as a psi-ball. However, to make these Constructs last a little longer than the flash-in-the-pan psi-ball you need to perform an extra step that I like to call Binding.

So, your first Constuct is going to be the psi-ball revisited. As you might imagine, the first step is to make a psi-ball. Now, make sure that you've got some energy to spare; it might be a good idea to gather a little more than you need for your psi-ball. Carefully channel this extra energy into a rigid ring that belts the psiball. Repeat this process to make a second rigid ring, but place this one so that it makes an X with the first. Make a third ring which wraps around both without passing through the original X. It is very important that your visualize the rigidity of these rings; the rigidity of these rings is going to hold the psi-ball together. Visualize these rings acting like a cage to hold in the energy of the psi-ball. If the energy can't escape, the psi-ball can't dissipate. This cage-like behavior is the reason that I refer to this process as Binding. Lastly, suck those rings in as close to the psi-ball as you can, tightening the proverbial straps. Your psiball should now last until you forget about it totally or until you break the rings that hold it together. Try throwing the psi-ball. With a little bit of practice, you should even be able to call the psi-ball back to your hand.

When you have gotten the hang of Binding a psi-ball and traditional Shielding yourself, you should be about ready to make yourself a Ward. If you can't tell by the prerequisites, a Ward is an inanimate construct which generates its own Shield. This is particularly useful for creating a long term haven from the psychic noise of the waking world. The process is fairly simple, start with your basic psi-ball. Personally, I like to ancher Wards on a physical object like a crystal. You can do this by generating the whole thing around the object. When you Bind the Construct, it will actually get "stuck" to the physical object. Now, visualize the center of the psi-ball as becoming like a whirlpool and gently sucking in the energy around it. Maintaining a Shield takes energy, and if the Ward cannot collect it's own energy, it will soon expire. Bind your Ward at this point. If you skip this step, the whirlpool you've created will eventually consume the very Shield it is supposed to feed. Now, channel a bubble of energy around your Ward. For those of you paying attention, this is a form of the classic bubble shield. Carefully coax energy from the center of your whirlpool outward in all directions to press gently upon your bubble. Release your hold on the bubble and continue pulling energy out of the center of your whirlpool to expand the bubble until it is the desired size. At this point, Bind your Ward a second time. However, you aren't going to want to try to encompass the whole Shield, as it could easily be as big as a room by now. Instead, what you are going to do is Bind the energy that is moving outwards so that it can not overextend your Shield nor let the Shield retract too far. With any luck, your Ward should now be fully operational. With practice, you can learn to filter out just specific energies, as it is unwise to completely cut off energy flow to any one place for too long.

Animate Constructs, some of which are referred to as Servitors, involve a similar process. The most notable difference, though, is that you imbue your Construct with energy taken directly out of your Chakras to bestow a degree of intelligence. This is a very advanced process which can leave your subtle body fairly well damaged if not done correctly. Therefore, I suggest that this only be attempted by those with extensive experience with energy work and Constructs. Moreover, it would probably help to have a person physically nearby capable of helping you unravel yourself from the mess you would make if you made an error. Additionally, I feel that no animate Constuct is complete without being given a name. It is my belief that giving a name to the Construct gives you power over it so that it will not become completely independant unless you desire it as such.

All in all, Constructs can do just about anything that can be accomplished via energetic means. With time and practice, Constructs will act as a useful supplement to most if not all of your energy manipulation.

PART XI - NOTES

This document is free for distribution in its current form, however no modifications may be made without the author's permission. The author retains all rights of publication. The information presented here is a combination of personal experience and research. The author claims no responsibility for the actions of those who follow this guide. Practitioners of energy work do so at their own risk.

 


This article is presented as part of an ongoing effort to present other views outside of, as well as within, the online vampire community. Those of us who consider ourselves vampiric don't always look at things from the same viewpoint due to our life experiences. As such, the views and opinions contained in this article are entirely those of the author(s), and may not necessarily be shared by SphynxCatVP. The webmaster is not under obligation to update or otherwise keep current the contents of this article. Most importantly, only you can decide for yourself whether this article or any of the author(s) other views are useful or applicable to you - you are responsible for using your own reasoning and judgement, so judge wisely.


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Giltwist                    Website.

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